Ah the choice of this remake is basically due to my curiosity in using the speech library (Speako8 by bikibird) I wanted to see how it could work in a full game, not only a demo or test (and it's been quite a challenge actually because it uses up a lot of chars). Thanks a lot for your comment!
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Was accessibility a concern in the 80s? :D I love my 8bit games, but getting into them always takes forever. Nice work on the speech synthesis!
Ah the choice of this remake is basically due to my curiosity in using the speech library (Speako8 by bikibird) I wanted to see how it could work in a full game, not only a demo or test (and it's been quite a challenge actually because it uses up a lot of chars). Thanks a lot for your comment!