Fun idea! It should probably say in the instructions that the row needs to be all of the same kind to break. (I thought it was broken at first.)
I agree with others who have said it's too easy, but I think it's got a lot of potential! You could give bonus points for clearing all of one color, and for clearing the entire board. As for making it harder, one thing I thought of would be to have 2 or 3 different colors of each type. So only blue scissors would cut blue paper. Dunno.
Thanks for all the suggestions! Yes this time I probably kept gameplay too simple. Oh and about the "game is too easy" I would be so glad and curious to see a recording of your playthrough? I start to suspect I'm the noobiest of tetris players lol
Oh and OOps yes I forgot to mention the row must be of the same type thanks! I'm editing
Definitely I meant “easy” as in “easy to survive”. I may not have tried to score lots of points by trying to make lines higher up in the column. It felt pretty easy to clear the entire board, or just keep everything at a low height, and I think you’d want to cater to players who don’t really go for line clears, since in this game, those feel totally optional.
Yes I agree it'd look good visually and coherent with the physics (and the Falling Blocks theme)... but it will greatly impact gameplay and strategy because you often need suspended blocks especially if you plan on completing higher rows.
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I'm also curious to know about MUSIC: was it too distracting/intense?
Fun idea! It should probably say in the instructions that the row needs to be all of the same kind to break. (I thought it was broken at first.)
I agree with others who have said it's too easy, but I think it's got a lot of potential! You could give bonus points for clearing all of one color, and for clearing the entire board. As for making it harder, one thing I thought of would be to have 2 or 3 different colors of each type. So only blue scissors would cut blue paper. Dunno.
Thanks for all the suggestions! Yes this time I probably kept gameplay too simple. Oh and about the "game is too easy" I would be so glad and curious to see a recording of your playthrough? I start to suspect I'm the noobiest of tetris players lol
Oh and OOps yes I forgot to mention the row must be of the same type thanks! I'm editing
Definitely I meant “easy” as in “easy to survive”. I may not have tried to score lots of points by trying to make lines higher up in the column. It felt pretty easy to clear the entire board, or just keep everything at a low height, and I think you’d want to cater to players who don’t really go for line clears, since in this game, those feel totally optional.
neat concept. I think it would be served well by having gravity on 'orphan' pieces
Yes I agree it'd look good visually and coherent with the physics (and the Falling Blocks theme)... but it will greatly impact gameplay and strategy because you often need suspended blocks especially if you plan on completing higher rows.